Monthly Archives | April 2010
Posted on April 21, 2010 | By Bleck
Posted on April 20, 2010 | By Bleck
Hey, a simple captcha really does kill spam. Most of what I’ve been doing has been for the demo game, which is an actual game I am working on, called Antioch. It’s what you’ve seen in the videos. It’s a great example of how to do asychronous map loading in Jemgine. Even better, now that I’ve cleaned up a nasty race condition. Conker says : Put Jemgine on CodePlex! I say, I’m getting a new […]
Posted on April 12, 2010 | By Bleck
Hey, when is this thing going to leave alpha? When I finish a game with it, probably. There’s no trace of a player entity at all in the engine itself anymore. Alpha 3 Things to do : Document.
Posted on April 11, 2010 | By Bleck
It runs at 60fps just fine. I’m capturing at half-speed to keep file size down. Fraps makes it say 30.