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Monthly Archives | February 2011

Animated Entities and MUDs

I’m cross-posting this to my journal on Gamedev.net because the journals there are now apparently free. A long time ago I had gdnet+ and I had a journal there, where I talked about some sort of mud engine I was working on or something. I’m sure that mud engine totally sucked, and the one I spent the last week working on is a thousand percent more awesome. (It’s pretty amazing how much you can get […]

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