Monthly Archives | February 2012
Posted on February 27, 2012 | By Bleck | 1 response
I reskinned this blog to match the logo I made yesterday. It’s replacing this thing. It’s an improvement, right?
Posted on February 26, 2012 | By Bleck
I’ve been working on this world generation for a procedural Metroidvania. Unlike a roguelike, which by comparison is relatively simple, a metroidvania world generator has to take into account powerups that allow the player to reach new places. That understandably complicates things. The best attempt at this I’ve found on the internet thus far belongs to this guy. I followed the same path as him, and I discovered that he had made one crucial mistake. […]
Posted on February 9, 2012 | By Bleck
Just testing some flash embedding. Ignore the generic platformer. Or.. don’t. Platformer Alternative content